BEHIND URBAN MONKEY GAMES
We are a two-person independent game studio uniting rock-solid code with punchy art to build memorable gaming experiences.
FROM PASSION PROTOTYPES TO STEAM
Urban Monkey Games LLC was founded by Nicholas (code & systems) and Mark Teague (art & visual direction). We came together with a clear goal: combine technical rigor with artistic flair to craft games we genuinely love to play.
Rather than getting lost in giant corporate engines or bloated feature creep, we focus on tightly designed gameplay loops, crisp tactile feedback, and unique visual identity. Our current flagship focus is Omakaw — a strategic card game that we are close to launching on Steam.
Meet our flagship card-shark parrot mascot: Read Monty Makaw's Backstory →

THE DUO & STUDIO MASCOT
Two founders covering both halves of great game development: code & art.
Nicholas
Co-Founder • Engineering & SystemsDrives game engine architecture, state machines, Steamworks SDK integration, cross-platform performance, and low-latency audio pipelines.
Mark Teague
Co-Founder • Creative & Visual DirectorFounder of Dreamhaven Studios with creative experience spanning projects for Disney, Marvel, and Warner Bros. Mark crafts vibrant, story-rich visual experiences—leading character concepts, handcrafted card illustrations, and the visual world of Omakaw.
The Urban Monkey
Studio Mascot & Chief Swagger OfficerRocking the backward cap and shades, our mascot represents our relaxed demeanor, competitive spirit, and passion for making games that punch above their weight.
WHAT DRIVES OUR GAMES
Tactical Depth, Zero Bloat
We make games with immediate pickup appeal and endless skill ceilings. No predatory pay-to-win microtransactions or artificial time gates.
Handheld & Steam Deck First
Every game is engineered to feel buttery smooth on Steam Deck, handheld controllers, and traditional desktop mouse & keyboard.
Visual Character & Polish
We blend tight code with vibrant, expressive art styles so every turn, play, and card drop feels weighty and satisfying.
GET IN TOUCH
Interested in press inquiries, publishing, playtesting Omakaw, or just want to say hi? Reach out anytime!