MEET THE STUDIO • URBAN MONKEY GAMES LLC

BEHIND URBAN MONKEY GAMES

We are a two-person independent game studio uniting rock-solid code with punchy art to build memorable gaming experiences.

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Established2026 • LLC
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Studio Model 100% Independent
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Target Platforms Steam & Steam Deck
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Flagship Title Omakaw (Card Battler)
OUR ORIGIN STORY

FROM PASSION PROTOTYPES TO STEAM

Urban Monkey Games LLC was founded by Nicholas (code & systems) and Mark Teague (art & visual direction). We came together with a clear goal: combine technical rigor with artistic flair to craft games we genuinely love to play.

Rather than getting lost in giant corporate engines or bloated feature creep, we focus on tightly designed gameplay loops, crisp tactile feedback, and unique visual identity. Our current flagship focus is Omakaw — a strategic card game that we are close to launching on Steam.

🦜Meet our flagship card-shark parrot mascot: Read Monty Makaw's Backstory →

Urban Monkey Mascot
URBAN MONKEY GAMES LLC Est. 2026 • Independent Studio

THE DUO & STUDIO MASCOT

Two founders covering both halves of great game development: code & art.

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Nicholas

Co-Founder • Engineering & Systems

Drives game engine architecture, state machines, Steamworks SDK integration, cross-platform performance, and low-latency audio pipelines.

Game Architecture Dart / Flutter Steamworks Performance Tuning
nikode.dev ↗
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Mark Teague

Co-Founder • Creative & Visual Director

Founder of Dreamhaven Studios with creative experience spanning projects for Disney, Marvel, and Warner Bros. Mark crafts vibrant, story-rich visual experiences—leading character concepts, handcrafted card illustrations, and the visual world of Omakaw.

Visual Storytelling Character Art Card Illustrations Animation & VFX
Dreamhaven Studios ↗
The Urban Monkey

The Urban Monkey

Studio Mascot & Chief Swagger Officer

Rocking the backward cap and shades, our mascot represents our relaxed demeanor, competitive spirit, and passion for making games that punch above their weight.

Vibe Curation Unapologetic Style Community Cheerleader

WHAT DRIVES OUR GAMES

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Tactical Depth, Zero Bloat

We make games with immediate pickup appeal and endless skill ceilings. No predatory pay-to-win microtransactions or artificial time gates.

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Handheld & Steam Deck First

Every game is engineered to feel buttery smooth on Steam Deck, handheld controllers, and traditional desktop mouse & keyboard.

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Visual Character & Polish

We blend tight code with vibrant, expressive art styles so every turn, play, and card drop feels weighty and satisfying.

GET IN TOUCH

Interested in press inquiries, publishing, playtesting Omakaw, or just want to say hi? Reach out anytime!